We spent a good portion on the Fall working with the good people over at Blogher and ThinkSF to redesign the blogher.com website. Our goal was to make the site more usable and community driven. The site upgrade was released over the weekend with much fanfare. Thanks to the Blogher and ThinkSF teams for being such great people to work with.
I’ve seen a lot of gesture UI lately that just seems to be less efficient than traditional touch or mouse- based mediums. This, however, changes the game. Straight outta Minority Report (literally from the guy who worked on the movie). We live in the future.
The other day we got to hang out with robots. I know what you’re thinking, but these weren’t your average everyday robots, these were robots that could look, speak, listen, and move. Two out of our five senses wasn’t bad. And did I mention they were being operated from a real person thousands of miles away?
The “coolness” factor wore off after a bit, but what really shocked me was the “humanness” I started to feel after a while. It was sort of creepy. As it stared at me blankly from across the room I began to feel as if it was just another real life person with me in the conference room.
It occurred to me that the only difference was in its lack of physical and emotional expression. You know those subtle hints you get in a meeting such as someone staring down at their phone to check their email, or shifting their body in a nervous manner, or smiling, or raising their eyebrows. It had a screen with a person on it, but it didn’t feel like enough.
Then I started to realize that our emotional and physical expressions are kind of the ultimate forms of visual feedback. You know “visual feedback”, that term that you’re so tired of hearing at design conferences. These emotional and physical expressions are so instantly communicative and rich in data yet it seems like we have forgotten about them in modern interface design. We’ve known them almost subconsciously since we popped out of the womb and yet they’re hardly ever used for feedback.
Red warnings or green confirmations got nothing on a good ‘ole smile. And guess what, there’s no need for localization (that is, until we meet the aliens). It’s so limiting to pop an emoticon into the input field. I don’t want to try and make a tongue at you with text characters (:P), I’d rather the whole screen give you the tongue. I realize there are technical and hardware limitations, but nothing we can’t get past in the next ten, twenty years.
Why do you think Johnny 5 had those metal shades for eyebrows? Wall-E? So they could express themselves, beyond a simple glowing red light.
Is there a career field for robot interface design yet? Sign me up.
This set of icons features a more matte, soft look for application, interaction, and web design! This was part of our effort to create a comprehensive set of icons for the various projects we work on. For this matte basic set, we’ve got all the usual icons – accept, decline, cancel, add, bookmark, favorite, tag, and subscribe are just a few among the 300+ icons.
This set is totally and completely free, for personal and commerical use under the Attribution-Share Alike 3.0 United States license as you include a link back to http://www.momentumdesignlab.com at least once in your credits. You may not, however, use these icons in products for resale, including but not limited to software applications, icon sets, templates (website, print, flash, video, etc.) and commercial games. Please contact us for extended licensing.
Icons for application, interaction, and web design! We wanted to create the ultimate icon set for internal use, to always have an icon no matter what the action, use case, or label. For this basic set, we’ve got all the usual icons – accept, decline, cancel, add, bookmark, favorite, tag, and subscribe are just a few among the 300+ icons.
This set is totally and completely free, for personal and commerical use under the Attribution-Share Alike 3.0 United States license as you include a link back to http://www.momentumdesignlab.com at least once in your credits. You may not, however, use these icons in products for resale, including but not limited to software applications, icon sets, templates (website, print, flash, video, etc.) and commercial games. Please contact us for extended licensing.
We finally updated our website after two years of lying dormant to showcase the new work we’ve done for touchscreen, mobile, and web application interfaces. For this redesign we decided to get rid of the copious amounts of copy from our last site and instead let our work speak (or yell) for itself. Check out our recent projects and drop us a line. We’re still cleaning up, so let us know if you see anything out of place or broken, thanks!
Revolution or evolution of the office phone? Either way, we’re proud to announce that the team at Cloud Telecomputers has unveiled their next generation office phone that will change the game. We love innovative projects and passionate teams, so this one turned out to be a smooth, collaborative ride. We worked closely with the visionary team at Cloud to come up with the best workflows and processes for the product and to decide on the visual eye-candy and interface usability that a touchscreen interface requires.
Not only are they pushing the conventions of industrial design of office phones, they’re building their app on the Android platform which will mean developers can get in the game and make some really useful apps for businesses.